Kevin Beason

Welcome to my personal website.

kevin.beason [at] gmail.com

Work address:
Rhythm & Hues Studios
2100 East Grand Ave
El Segundo, CA  90245

M.S. Computer Science, Florida State University
August, 2005

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Master's Thesis
Kevin M. Beason Precomputed Global Illumination of Isosurfaces. Electronic Theses, Treatises and Dissertations (Florida State University), 2005. [PDF]
Kevin M. Beason, Josh Grant, David C. Banks, Brad Futch, M. Yousuff Hussaini. Pre-Computed Illumination for Isosurfaces. Conference on Visualization and Data Analysis, 2006. [PDF]
David C. Banks, Kevin M. Beason. Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation. Conference on Visualization and Data Analysis, 2006. [PDF]
Kayne M. Smith, David C. Banks, Neil Druckmann, Kevin Beason, and M. Yousuff Hussaini. Clustered Ensemble Averaging: A Technique for Visualizing Qualitative Features of Stochastic Simulations Journal of Computational and Theoretical Nanoscience, 2006. [PDF]
David C. Banks, Kevin Beason. Pre-computed global illumination of mr and dti data. International Society for Magnetic Resonance in Medicine 14th Scientific Meeting, 2006. [PDF]
David C. Banks, Kevin Beason. Fast global illumination for visualizing isosurfaces with a 3d illumination grid. Computing in Science & Engineering, 2007. [PDF]
David C. Banks, Kevin Beason. Decoupling illumination from isosurface generation using 4D light transport. IEEE Transactions on Visualization and Computer Graphics, 2009. [Link]
Ivan Neulander, Toshi Kato, and Kevin Beason. Rendering fur in Life of Pi. ACM SIGGRAPH 2013 Talks (SIGGRAPH '13), 2013. [Link]

Software Projects

A physically-based ray tracer (see large image to right)
Global Illumination in 99 lines of C++
An incompressible fluid simulation and visualization (in development)
A subdivision surface generator
An image gallery making PERL script
A shell script to record X session to video using DivX4 compression

Class Pages

Interactive Computational Simulation 2002
Photo-Realistic Computer Graphics 2002
Photo-Realistic Computer Graphics 2001

Filopodium of a living mouse neuron, rendered with global illumination using photon mapping and subsurface scattering using my software.
Data courtesy Debra Fadool and Wilfredo Blanco, Florida State University.


Conference Reports

SIGGRAPH 2003 Summary
SIGGRAPH 2004 Photos
SIGGRAPH 2004 Presentation Information

Friends' Pages

© 2005-2014 Kevin Beason